Special
Triple Jump
Get 120 stars and the
lives from Yoshi on the roof of the castle.
Sleeping
Mario
Remain still for
about a minute. Eventually Mario will yawn and fall asleep. In the v1.1 of the
game, turn the camera to see bubbles coming out of his nose.
Easy
health refill
When Mario's energy
is low, find water, swim underwater, then get some air. Another technique is to
keep collecting coins.
Extra
lives from butterflies
Butterflies may
appear on courses 2, 12, and 13. Punch the butterflies to turn them into round
black bombs that will chase Mario. The bombs will explode or turn into extra
life mushrooms.
Hidden
extra life mushroom
After getting a
total of three stars, enter the room with the painting of the sunken ship. Turn
to the left of the entrance. Once in the room, press (C-Up) to look around.
Look carefully to see a black square in the wall near the ceiling. Perform a
double jump and climb into it. An extra life mushroom will come out. Note: Make
sure to choose the square to the left of the entrance. The one on the right
will lead you to the Castle's hidden aquarium.
After emptying the moat in front of the castle, use the ramp to walk down into it. Go under the bridge and press (C-Up) to look up to see two yellow coins. Perform a wall kick to get both the coins. Once you get both coins, an extra life mushroom will drop from above. This trick takes practice, and you may want to do a double jump and then a wall kick, as the coins are very high.
Use the following trick for another way to get the two yellow coins. If you have collected all 120 stars, cannonball yourself to the top and get the flying hat. Jump of the castle and fly under the bridge to get the first coin. Swing around in order to get the last coin. Then, pound ground to land so you can get the extra life.
Go to the first door on the left in the castle that does not have a number on it. Enter it and jump into the painting. Select any level and go to the cannon by the Chain Chomp's territory. Jump onto the tree just behind it, then do a handstand to get an extra life.
After emptying the moat in front of the castle, use the ramp to walk down into it. Go under the bridge and press (C-Up) to look up to see two yellow coins. Perform a wall kick to get both the coins. Once you get both coins, an extra life mushroom will drop from above. This trick takes practice, and you may want to do a double jump and then a wall kick, as the coins are very high.
Use the following trick for another way to get the two yellow coins. If you have collected all 120 stars, cannonball yourself to the top and get the flying hat. Jump of the castle and fly under the bridge to get the first coin. Swing around in order to get the last coin. Then, pound ground to land so you can get the extra life.
Go to the first door on the left in the castle that does not have a number on it. Enter it and jump into the painting. Select any level and go to the cannon by the Chain Chomp's territory. Jump onto the tree just behind it, then do a handstand to get an extra life.
Mushroom
following you
Collect 120 stars
then go to a tree outside of the castle. Quickly climb it and jump off the top
jump. A Mushroom will appear and follow you.
Extra
life from tree
Go outside the
castle, near the waterfall. Climb the third tree from the waterfall. Do a
handstand on top of the tree to get an extra life. Enter the castle's first
floor. Then, return outside and climb the same tree. Do another handstand for
another extra life. Repeat the trick as needed.
Extra
lives near Yoshi
Go to where Yoshi
is located. Look at the wall to find some extra lives.
Easy
lives
Enter the castle
and go up the stairs all the way to the right. Enter the room and jump through
the painting on the right. Go through the level collecting fifty or more coins
and complete the level to get an extra life. This may be done as many times as
needed as you will not lose a life if you fall off the track. Note: Hit the
blue coin switch first to get fifty coins much easier.
Go into the basement after you have unlocked it. Leap into the picture of the fire with a face on it. After you have retrieved the first two stars, you will make a box appear above a platform off to your left from the beginning of the level. Open the box and you will get a turtle shell. Ride the shell around the lava to find plenty of extra life mushrooms.
Go into the basement after you have unlocked it. Leap into the picture of the fire with a face on it. After you have retrieved the first two stars, you will make a box appear above a platform off to your left from the beginning of the level. Open the box and you will get a turtle shell. Ride the shell around the lava to find plenty of extra life mushrooms.
Coins
from stumps
When you see a
stump, try to circle it five times. If done correctly, five coins will appear
from the stump.
Thousand
coin unlimited lives (Japanese version)
During the first
fight with Bowser, avoid him and collect all the coins that appear. After a
considerable amount of time, you should be able to collect 1000 coins. At this
point, a green "M" will appear next to the number of lives remaining.
From this point on, when a life is lost, the number of lives increases. The
reverse is also true - gaining lives will actually lower the number of lives
remaining. The cheat will end if the number of lives reaches zero, such as when
Yoshi gives Mario 100 lives after obtaining 120 stars. The North American
version only allows 999 coins to be collected.
Prevent
damage from falls
When falling from a
large drop, press (Z] just before you hit the ground to slam and you will not
take any damage.
Jump off a high place and do a Super Butt Slam just before you hit the ground (or slightly higher), and no damage will be taken off.
Jump off a high place and do a Super Butt Slam just before you hit the ground (or slightly higher), and no damage will be taken off.
Yoshi
Obtain all 120
stars and go outside the castle. Climb inside the cannon opening that is now
located where the grating was near the Fish Pond. Aim to land Mario onto the roof,
where he will meet Yoshi. He will speak to Mario, award a 100 life bonus and a
triple-jump move, and quickly leave.
When you start the game, you will see the castle . Go to the right side of the castle . Start from the first tree closest to the castle. Stand next to the tree and run forward, then press (A)x3 to do a front flip, then kick off the castle, then get to the grass wall that stands next to the castle, Keep doing the same thing until you get to the top of the castle, where you will find Yoshi.
When you start the game, you will see the castle . Go to the right side of the castle . Start from the first tree closest to the castle. Stand next to the tree and run forward, then press (A)x3 to do a front flip, then kick off the castle, then get to the grass wall that stands next to the castle, Keep doing the same thing until you get to the top of the castle, where you will find Yoshi.
Ending
sequence camera
After completing
the game, use the Analog-stick on controller two to control the camera in the
scene featuring Mario, Princess Peach, and her Toad guards. The camera is also
controllable on the credits screens. Note: The second controller must be
plugged in before the Nintendo 64 is turned on.
Change
Mario's appearance
Wait until Mario's
head appears on the opening screen. Press (A) and use the hand that appears to
grab and stretch various parts of his face. Press (B) to make Mario's head
smaller. To keep a previously stretched piece in that position, hold (R) and
select another piece to change.
To make Mario look like a baby, grab his cheeks with the hand and put them behind his nose so the mustache does not appear. He will resemble how he appeared in Super Mario World 2: Yoshi's Island on the SNES.
Hold (R) and press (B) when Mario's head appears on the opening screen. Stretch his cap down, his mustache up behind his nose (which you should stretch up), his ears behind his head, and his mouth up to make him look like a baby.
To make Mario look like a hillbilly, pull his mustache up as far as possible, then put his ears behind his head. Next, pull his lip up all the way. Then, pull his nose to the left as far as possible. Finally, pull his hat down all the way.
To make Mario look like a pirate, Take the left side of his mustache, pull it up as far as possible, then cover his eye. Next, take the other side of his mustache and move it behind his nose, just until his nose is covering all of his mustache except the bottom. Finally, pull his hat down until you cannot see his left eye.
To make Mario disappear under his hat, hold (R) and press (B) until he is as small as possible. Then, put his mouth up as far as possible. Put his left ear to the right as far as possible, and do the same thing to his right ear. Next, put his hat as far down as possible, then press (B). If done correctly, Mario will be completely hidden under his hat.
To make Mario look fat, pull his mouth halfway down. Then, put his ears behind his back. Pull his cheeks on the left diagonally left and his cheeks on his right diagonally right. Finally, pull his nose down slightly.
To make Mario resemble an army sergeant, pull his cap down as far as possible, then pull the left and right side of his mustache over his eyes. Swing his ears behind his head. Then, pull his lips up and out to your left (his right).
To see Mario sleeping with his eye's open, pull his hat down all the way. When Mario starts sleeping, his eyes should be open.
To make Mario look like an alien, pull his nose all the way down. Then, pull his mustache behind his nose. Pull his ears all the way out. Finally, stretch his cap all the way up.
To make Mario look like he is wearing sunglasses on, pull his mustache all the way up as far as possible. Then, pull the top of his face down until the eyes go behind the mustache.
To make Mario look like a baby, grab his cheeks with the hand and put them behind his nose so the mustache does not appear. He will resemble how he appeared in Super Mario World 2: Yoshi's Island on the SNES.
Hold (R) and press (B) when Mario's head appears on the opening screen. Stretch his cap down, his mustache up behind his nose (which you should stretch up), his ears behind his head, and his mouth up to make him look like a baby.
To make Mario look like a hillbilly, pull his mustache up as far as possible, then put his ears behind his head. Next, pull his lip up all the way. Then, pull his nose to the left as far as possible. Finally, pull his hat down all the way.
To make Mario look like a pirate, Take the left side of his mustache, pull it up as far as possible, then cover his eye. Next, take the other side of his mustache and move it behind his nose, just until his nose is covering all of his mustache except the bottom. Finally, pull his hat down until you cannot see his left eye.
To make Mario disappear under his hat, hold (R) and press (B) until he is as small as possible. Then, put his mouth up as far as possible. Put his left ear to the right as far as possible, and do the same thing to his right ear. Next, put his hat as far down as possible, then press (B). If done correctly, Mario will be completely hidden under his hat.
To make Mario look fat, pull his mouth halfway down. Then, put his ears behind his back. Pull his cheeks on the left diagonally left and his cheeks on his right diagonally right. Finally, pull his nose down slightly.
To make Mario resemble an army sergeant, pull his cap down as far as possible, then pull the left and right side of his mustache over his eyes. Swing his ears behind his head. Then, pull his lips up and out to your left (his right).
To see Mario sleeping with his eye's open, pull his hat down all the way. When Mario starts sleeping, his eyes should be open.
To make Mario look like an alien, pull his nose all the way down. Then, pull his mustache behind his nose. Pull his ears all the way out. Finally, stretch his cap all the way up.
To make Mario look like he is wearing sunglasses on, pull his mustache all the way up as far as possible. Then, pull the top of his face down until the eyes go behind the mustache.
Extra
stars
Collect a hundred
coins on a stage to get a star. Besides the six stars in each course there is
an additional a seventh star obtained when 100 coins are collected. There are
also stars in the castle. Toad gives Mario a few, as well as the running rabbit
in the basement. After you get the first key from Bowser, unlock the door in
the basement. Go in and look for a rabbit and catch it. This is very hard and
frustrating, but will result in a star after he stops complaining that he is
late for tea. On the Princess' Slide level, there are actually two stars that
can be obtained. The first is collected by completing the course in under 25
seconds and the other can be obtained by completing it in under 20 seconds. To
complete it in under 20 seconds use the following trick. When you first see the
coins that move from the surface towards the air, jump. Hopefully you will land
on a solid floor which is barely three seconds from the finish. Go to the first
floor and into the one with a boat picture. Go right and face the cloud wall.
Do a flip. You will find a black box. Jump in and then get eight red coins. On
the other side, it is the same thing but you will get a mushroom. Play the
magma Level with the mini volcano (the red hot log rolling mission). You need
the red wing cap to fly. Get the wing cap box behind you with a long jump and
start flying. Stop directly in front of the volcano and start doing the 1, 2,
,3 jump and fly. Start flying over to the logs in the bottom right corner,
directly from where Mario starts. When you see the log, fly above it and you
will see the Star. Fly into it. In the desert level, get the shell out of the
box near the wing cap box. Keep jumping on the pyramid for the top of the
pyramid star. Be careful not to hit a fall or a fire.
Spiral
stairs shortcut
Walk into the
castle, walk up the stairs to the door with the key hole, then go inside. You
will see a column to the left, just before the staircase starts to spiral. Walk
along the wall to your left until reaching the corner where the wall and the
column meet. Perform a double jump while still moving in that direction. This
should allow Mario to jump through the ceiling and bring him right to the top
of the stairs. Although this is not a very large shortcut, it will save a few
seconds and some dizziness.
Highest
point of the castle
Get to the second
peak of the castle. Then, find the wall facing the waterfall and walk up the
wall. You will now be at the highest point of the castle. It is possible to fly
up here in the center where the flag is located.
Reaching
high ledges
To reach high
ledges, back flip, triple jump, or wall kick.
Bob-omb
Buddies
Talk to Bob-omb
Buddies. They do not give you (n, but get the cannons ready for you.
Look
through walls
Walk up to a wall
at a certain angle in first person view to see past it.
Stop
the clock level
To stop the clock
level on the third floor of the castle, jump in at exactly 12 o'clock. Go in at 12, 3, 6, or 9 o'clock.
Statue
message
Go to the courtyard
where all the Boo ghosts are located. Get close to the statue of the star and
press (C-Up) to look. You can see that the statue reads "L is Real
2041." The meaning of this is unknown, but the total number of coins in
the entire game is 2045.
Signs
Read every sign you
see. They can contain important (n that you need.
Talk
to Toad
Talk to Toad when
you see him. He gives you stars, hints.
Collecting
coins
Pick up every coin
you can find. You get a free life for every 50 coins you collect.
Little
boxes
Throw the little
boxes -- when they break, they give you extra coins.
Water
level
If you jump in the
water level, the level of the water will vary. For example, if you jump in the
picture at the bottom, the water will be at the bottom. If you do a triple
jump, you can get in the top of the picture and the water level will be at the
top.
Get
all items in Vanish Cap section
When you empty the
moat that floods the bottom of the bridge outside the castle, go into the newly
opened hole. This is the Vanish Cap section. Slide and try and get all the
mushrooms, red coins, etc. It can be climbed if you missed anything. If you
land on a platform or go straight to the ground, climb up by crawling. This can
be done by holding [Z] + "Analog-stick Forward" (do not release [Z]).
This will take awhile, but it is worth it.
Defeating
second Bowser
When you meet the
second Bowser, he will jump and the platform slopes. After that, go very close
to the farthest bomb from Bowser. Press [Z] to duck .When he tries to bump you,
and is very close, press [A]. Mario will do a backward somersault. After that,
grab his tail and throw him to the bomb.
Defeating
third Bowser
To defeat the final
Bowser very easily, stand on the edge of the arena opposite of Bowser, next to
a bomb. Face the outside (make sure you can still see Bowser) and hold [Z].
When he charges at you, press [A] and you will backflip over him. Press [B] to
grab his tail and you will have his face already stuffed in the bomb -- you do
not have to aim or even throw him. Press [B] again and repeat the sequence
again. After you blow him up a few times, the edges will fall out of the arena
and it will turn into a star. Do not fall off along with them. Go to a corner
of the star and do the same thing, but you will now have to throw him. Go to
the middle and get the big star. Some things will happen and you just basically
complete the entire game.
Extra
lives in third Bowser battle
Walk behind the top
left pillar to collect an extra life if you lose a life during the battle.
Fat
penguin race
After getting 120
stars, go to race the pengiun in the 3rd world (The snow one) and he'll be fat,
harder to beat, and have a new message for you.
Control
camera during credits
To control the
camera during the end credits, simply beat the last Bowser with a controller
pugged into port #2. During the credits use the controller in port #2 to
control the camera.
Bob-omb
Battlefield Warp 1
There is a warp in
Bob-omb Battlefield that lets you get from one side of the level to another
quickly. After going up the first slanted bridge, go right and stand in the
flower bed. The game will warp you to another flower bed, near the mountain.
You can also warp from the flower bed next to the mountain to the flower bed
next to the slanted bridge.
Bob-omb
Battlefield Warp 2
There is a warp in
Bob-omb Battlefield that allows you to go up the mountain quickly. Begin by
heading up the mountain until you come to the first indentation in the mountain
that metal balls come out of. Go into the indentation, and stand there. The
game will warp you to another indentation higher up in the mountain.
Control
the speeds in the Tick Tock Clock
In order to control
the speeds in the Tick Tock Clock, you will need to play close attention to the
minute hand. When the hand is on the 3, the platforms in the clock will be
slow. Like wise 6 will be medium speed and 9 will be fast.
Infinite
1-up mushrooms in 6th level
While in the Hazy Maze Cave, get into the Hazy Maze itself. Kill eight
of the moles in a row, you will get a 1-up. Make your way to the lone mole on
the other side of the maze, kill him eight times, get a 1-up. Now go back to
the first pair of moles, kill eight in a row and a THIRD 1-up mushroom will
appear! Continue going between the moles for the desired amount of lives.
Shifting
Sand Land Warp
In Shifting Sand Land, head over to the tree that is next to the
oasis. Stand under the tree, and the game will warp you to a metal platform in
the quicksand area. The cannon is there, as well as a black brick block. You
can also warp from the metal platform to the tree.
Water
Rise in Wet Dry World
There is a way to
control how high the water level is in Wet Dry World when you enter it. If you
jump high into the painting, the water level will start off high. If you jump
low into the painting, the water level will start off low. There are several
differents water levels that it can start as, and these are determined by how
high you jump into the painting.
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