In-game
reset
Hold L + R and
press Start + Select during game play.
Fireworks
The number of
fireworks bought during the game determines the type of display at the end.
Five fireworks will result in a starburst.
Always
run away
If the
"Couldn't Run!" message appears, press Y and you will be allowed to
run.
Hidden
chests
Hidden chests can
be found at the following locations:
1-3: Mushroom Kingdom
4: Bandits Way
5-6: Rose Town
7-12: Forest Maze
13-14: Pipe Vault
15: Yo Ster Island
16-17: Booster Pass
18-21: Booster Tower
22: Marrymore
23: Sunken Ship
24-29: Lands End
30: Monstro Town
31-33: Bean Valley
34-38: Nimbus Land
39: Factory
1-3: Mushroom Kingdom
4: Bandits Way
5-6: Rose Town
7-12: Forest Maze
13-14: Pipe Vault
15: Yo Ster Island
16-17: Booster Pass
18-21: Booster Tower
22: Marrymore
23: Sunken Ship
24-29: Lands End
30: Monstro Town
31-33: Bean Valley
34-38: Nimbus Land
39: Factory
Best
armor for characters
Equip the indicated
armor for best effect with the following characters.
Mario: Lazy Shell, Super Suit, Attack Scarf
Bowser: Drill Claw, Courage Shell, Amulet
Princess: Frying Pan, Lazy Shell, Jynx Belt
Geno: Star Gun, Work Pants, Safety Badge
Mallow: Sonic Cymbals, Legendary Pants, Safety Ring
Note: You can have either Princess (recommended) or Geno as your third person. If Geno is the third person, give him the Jynx Belt instead of giving it to the princess. Geno can either wear the Work Pants (recommended) or the Legendary Cape. The Work Pants will keep his attack up.
Another effective set-up is as follows:
Mario: Lazy Shell, Super Jacket, Attack Scarf
Mallow: Sonic Cymbals, Prince Pants, Safety Ring
Geno: Star Gun, Star Cape, Jinx Belt
Bowzer: Drill Claw, Heal Shell, Quartz Charm
Princess: Frying Pan, Lazy Shell, Rare Scarf
Note: Princess is not a fighter, and the Lazy Shell does not effect her magic abilities enough to make it useless. The Rare Scarf when combined with the Lazy Shell has most of the same effects as the Safety Ring.
Another effective set-up is as follows:
Mario: Lazy Shell, Doom Glove, Fireball
Mallow: Legendary Pants, Hurricane Helmet, Super Shield
Geno: Legendary Cape, Star Sword, Star Charm
Bowser: Courage Shell, Razor Talon, Quartz Charm
Toadstool: The usual
Wario: Super Jacket, Doom Glove, Triple-Team Charm
Luigi: Mega Suit, Doom Glove, Double-Team Charm
Mario: Lazy Shell, Super Suit, Attack Scarf
Bowser: Drill Claw, Courage Shell, Amulet
Princess: Frying Pan, Lazy Shell, Jynx Belt
Geno: Star Gun, Work Pants, Safety Badge
Mallow: Sonic Cymbals, Legendary Pants, Safety Ring
Note: You can have either Princess (recommended) or Geno as your third person. If Geno is the third person, give him the Jynx Belt instead of giving it to the princess. Geno can either wear the Work Pants (recommended) or the Legendary Cape. The Work Pants will keep his attack up.
Another effective set-up is as follows:
Mario: Lazy Shell, Super Jacket, Attack Scarf
Mallow: Sonic Cymbals, Prince Pants, Safety Ring
Geno: Star Gun, Star Cape, Jinx Belt
Bowzer: Drill Claw, Heal Shell, Quartz Charm
Princess: Frying Pan, Lazy Shell, Rare Scarf
Note: Princess is not a fighter, and the Lazy Shell does not effect her magic abilities enough to make it useless. The Rare Scarf when combined with the Lazy Shell has most of the same effects as the Safety Ring.
Another effective set-up is as follows:
Mario: Lazy Shell, Doom Glove, Fireball
Mallow: Legendary Pants, Hurricane Helmet, Super Shield
Geno: Legendary Cape, Star Sword, Star Charm
Bowser: Courage Shell, Razor Talon, Quartz Charm
Toadstool: The usual
Wario: Super Jacket, Doom Glove, Triple-Team Charm
Luigi: Mega Suit, Doom Glove, Double-Team Charm
Super
armor
Find the Rare Scarf
and the Lazy Shell armor (not the weapon). Equip them both on the same
character. That person will only take 1 HP from most attacks, although some of
Smithy's magic attacks can do 12-48 HP and the Axem Ranger Breaker Beam can do
6-36 HP depending on the person's level. Note: Equipping both the Lazy Shell
armor and the Rare Scarf will drop the offense a lot -- against strong enemies
that character may only be able do 1 HP of damage. Try equipping Toadstool with
those items so that she can take less damage and keep the other characters
healed.
Easy
freebies
When using an item,
press X immediately after the stars around the character start to fade. Your
chances of getting a freebies will be increased.
Better
Geno boost
Press Y prior to
the attack up notice. You will hear a different sound. This will allow attack
and defense up instead of only attack.
Best
weapons
You can find the
powerful weapons for each character except for Mario and The Princess in
Bowser's Castle. Mario's best weapon is the Lazy Shell. To obtain it, you must
first have the seeds and fertilizer. You get the seed after fighting the plant
in Bean Valley to get into Nimbus Land. After it has been defeated, you will see a
sheet of paper fall to the ground. Go to it and then you will be asked if you
want to take it. Do so. Then after you defeat Queen Valentina, return back to Nimbus Land. Go out to where all the shops are and move
to the far right. Somewhere at that location is a invisible track to walk on.
Go down it and to find a Shy Away. He will give you the fertilizer if you let
him go. Next, go to Rose Town. Move in the same direction you are facing when
you entered Rose Town. In the back you should see an opening. Enter and you
will see a house. Enter it and talk to the man. After the conversation, a bean
stalk will grow. Climb up and get the Lazy Shell. You will also get armor
called Lazy Shell.
The Princess best weapon is the Frying Pan. Go to Molesville and enter the shop. You should see a man wearing a blue hat behind the counter. You first have to buy two items from him before you can buy the Frying Pan. The first one cost 100 coins, the next is 200, and the Frying Pan is 300.
The Princess best weapon is the Frying Pan. Go to Molesville and enter the shop. You should see a man wearing a blue hat behind the counter. You first have to buy two items from him before you can buy the Frying Pan. The first one cost 100 coins, the next is 200, and the Frying Pan is 300.
9999
HP
Put Geno in your
party, and acquire his "Geno Whirl" technique. Press Y immediately
after the "whirl" leaves the screen, and a crackling sound will be
heard. Note: This also may be done with Bosses and mini-Bosses such as Czar
Dragon, but is difficult to execute.
Level
raising
Use the following
strategy to balance out your characters' strengths. When a character reaches an
even numbered level (2, 4, 6), choose the HP bonus. When a character reaches an
odd numbered level (3, 7, 9), choose the offense/defense bonus. When a
character reaches a level that is a multiple of 5 (5, 10, 15), choose the magic
bonus. This will balance your character's strengths very well.
Make sure you have the Exp. Booster (buy from Frogfucious' student in Seaside Town) and Lucky Jewel (buy for 100 coins from the explorer in Moleville.) Equip your team as follows:
Mario: Lazy Shell, Fuzzy Shirt (or higher), Exp. Booster
Geno: Hand Cannon (or higher), Fuzzy Cape (or higher), Safety Ring
Toadstool: War Fan (or higher), Lazy Shell, Jinx Belt
Enter the fight with Culex. Use the Lucky Jewel sometime during the fight, and defeat him and the four crystals. When you win, you should have 244 experience points, and no coins. Then, play the Yoshi Bonus Game. Guess correctly to earn 488 experience points.
Note: This trick requires a controller with a auto-fire feature. After you defeat Croco and get Mallow's grandpa's coin back, go to Mushroom Kingdom. You will find a group of Shy Guys on pogo sticks (their names are Shyster). Make sure you are about level 6, and are equipped with the Hammer (Mario), Shirt (Mario), Jump Shoes (Mario), Pants (Mallow), and Antidote Pin (Mallow). Stand in front of the door of the castle, You will see a group of Shysters coming out of it. Set the auto-fire to A, so that when the Shysters collide with you , the battles will be fought automatically. Keep the system on to automatically get levels. Keep in mind that the maximum level is 30. You do not really have to worry about getting a game over while the game runs unattended -- when you level up, you will fully recover automatically. However, when you level up, you will get extra HP instead of choosing what you want, but every stat goes up anyway.
Make sure you have the Exp. Booster (buy from Frogfucious' student in Seaside Town) and Lucky Jewel (buy for 100 coins from the explorer in Moleville.) Equip your team as follows:
Mario: Lazy Shell, Fuzzy Shirt (or higher), Exp. Booster
Geno: Hand Cannon (or higher), Fuzzy Cape (or higher), Safety Ring
Toadstool: War Fan (or higher), Lazy Shell, Jinx Belt
Enter the fight with Culex. Use the Lucky Jewel sometime during the fight, and defeat him and the four crystals. When you win, you should have 244 experience points, and no coins. Then, play the Yoshi Bonus Game. Guess correctly to earn 488 experience points.
Note: This trick requires a controller with a auto-fire feature. After you defeat Croco and get Mallow's grandpa's coin back, go to Mushroom Kingdom. You will find a group of Shy Guys on pogo sticks (their names are Shyster). Make sure you are about level 6, and are equipped with the Hammer (Mario), Shirt (Mario), Jump Shoes (Mario), Pants (Mallow), and Antidote Pin (Mallow). Stand in front of the door of the castle, You will see a group of Shysters coming out of it. Set the auto-fire to A, so that when the Shysters collide with you , the battles will be fought automatically. Keep the system on to automatically get levels. Keep in mind that the maximum level is 30. You do not really have to worry about getting a game over while the game runs unattended -- when you level up, you will fully recover automatically. However, when you level up, you will get extra HP instead of choosing what you want, but every stat goes up anyway.
Belome's
Temple: Item room
At the end of the
Belome's Temple, there is a room full of items that you do
not enter, therefore Belome does not leave. Go to Monstro Town and look for the key on top of the hill.
Enter the door under the key and talk with the blue block behind the table five
times. Skirt around the house to see a fallen key. Collect it and go to the
Belome's Temple. Return to that room again and give the key
for Belome to eat. You may now enter the room and collect many items.
Booster's
Tower: Get a Star Egg
Get the bright card
from the Knife Guy in Booster's Tower. Find the hidden casino and talk to the
owner. Talk to him again until he says to play the "Look the Other
Way" game. If you win enough times, he will give you a Rock Candy. If you
win even more, about 100 times, he will give you a reusable battle item called
the "Star Egg". It does 100 damage against everyone you battle, and
you can always use it again. This is especially helpful against Culex and his Crystals.
Forest Maze: Easy frog coins
Go to the Forest
Maze and jump on the centipede. Each jump will result in a coin, with eight
jumps giving you a frog coin.
Land's End: Level up
When you arrive
underground in Land's End there will be two stars, one in the treasure box at
the save point, and another that can be bought for 400 coins. Get the first
star and you should have enough time to knock everyone out up until you fall
down the hole with the Gecko creatures. Look for the man behind the boxes and
buy a Star. You should also knock out all the creatures. Whichever three party
members you use, un-equip them to the point where they have absolutely nothing.
Fight Belome and intentionally die. This will return you to the save point
where you can get two new Stars. Repeat this process as needed to gain levels.
It is recommended that Mario is equipped with the Exp. Booster (found in
Seaside Town, Elder's House, upstairs, 22 frog coins) so he benefits the most.
Marrymore:
Easy money
Go to the Marrymore
hotel. Tell the owner that you want to rest. Rest at the Suite for 200 coins.
Once you arrive in the Suite room, ring the bell that is on the table nearby
for room service. Buy as many Kerocola's as you can. Note: The Kerocola's there
cost 150 coins. You may pay the toad the tip if desired. Rest, or exit the
hotel. Talk to the owner, (three times if you rested) and say that you want to
buy something. Sell all your Kerocola's that you bought. For each Kerocola you
sell, you will receive 200 coins.
Mushroom Kingdom: Hidden hints
There is a place in
the Mushroom Kingdom where Mario can go to talk to someone
off-screen for help. There is a person behind the building that is below the
main castle who will give Mario occasional hints and/or suggestions as to what
to do next or what to watch out for. Have Mario walk behind the smaller
building and the person will start talking. You can never see him/her, but what
he/she says is visible.
Finding
Grate Guy's casino
You need the Bright
Card if you want to get into the casino. You can get it from Knife Guy in
Booster's tower. Work you way through his tower until you encounter Knife Guy.
You will have to play many games of guess which hand the ball is in. After
awhile he will give you the Bright Card. You may need talk to the man in the
inn at Nimbus Land. If you read his card, it would say that to
get to Grate guy's casino it would take three jumps and no chomps allowed. Go
to the Bean Valley, and if you travel long enough, you will
find a place where a Shy Away is watering some plants. Wait for it to water one
and fight. Go into the pipe after it has been defeated. Do this until you are
in a room where a Gold Chomp is in the corner. Defeat it and go to the very
corner of the left side of the room. Jump three times. You should hear a noise
for every jump. After the third jump a yellow stand should appear. Jump on it
and leave the room. You should now be right in front of the casino. You are now
free to play with the slots and blackjack. You get a frog coin every time you
win, which is a good way to get them.
20
coins and free H.P. recovery
There is a area
immediately before you find Bowser for the first time (but you do not have him
as a partner) which is filled with five treasure boxes. There are Bandits and
Shy Guys there trying to stop you. Try to uncover everything in each treasure
box. Four of the treasure boxes contains five coins and one of the treasure
boxes has a Mushroom. Exit the area and reenter to collect them again.
Super
Mario Brothers music
Wait at "The
End" screen until the music from the original Super Mario Brother music
begins playing in lullaby style.
Standing
Mallow
When you are in the
Coal Mines for the first time, have Mario jump on a trampoline that smiles.
Croco should appear and take your money. Chase him and get into a fight. Mallow
must be KOed for this to work. Weaken Croco so that he takes your items. If
Mallow is already taken out when he does this, Mallow should be standing up
even though he is taken out.
Walk
on water
In the Sunken Ship,
find the area of water in the ship with the two enemy fish. Jump on a fish and
defeat him. You will then walk on the water. Note: To get back to normal jump
back on shore.
Walk
through door
Use the following
glitch to walk through a door in the Mushroom Kingdom. Find the girl that can make you dizzy if
you jump on her head. You also must have Bowser. Walk up to the girl and her
house [Left]. Open the door and talk to her. Bowser will scare her into her
house. When this normally happens, she will open the door to get in, and then
close it behind her. But since the door is open, she "re-opens" it
and then closes it. You can now walk through the door without it opening.
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